Spark has enlisted the Academy Award-winning talents of Jim Henson's Creature Shop to provide an unprecedented level of realism, through its ground-breaking lifelike character animations, to the newest installment in Activision's war series, Call of Duty: Finest Hour. The WWII first-person action game is the first console video game to utilize the Henson Digital Performance Studio(tm) (HDPS) to animate in-game characters by digitally performing them live. Call of Duty: Finest Hour is in development by Spark, which is comprised of more than 30 individuals who have worked on the Medal of Honor(tm) series.
"To best equip our cast of characters for the compelling and gritty experience of Call of Duty: Finest Hour, we had to find a production approach that would result in a new level of realism and life for each character," said Scott Langteau, producer and chief operating officer, Spark. "Having the characters performed live by highly skilled actors and integrating the results through a proprietary AI system gave us just the emotionally powerful and the cinematic impact we wanted."
"We are constantly looking for creative and exciting ways to apply our unique real-time performance technology and Call of Duty: Finest Hour is a perfect fit," said Pete Coogan, Managing Director of Jim Henson's Creature Shop. "This project really showcases the difference a performance approach can have on the overall gaming experience and we look forward to future collaborations with Activision and our friends at Spark."
The newest installment in the award-winning Call of Duty series, Call of Duty: Finest Hour features all new missions, transporting players to the frontlines of new campaigns to experience the cinematic intensity and chaos of battle from the epic moments of war.