Spy Fiction website details
by
kit
Wednesday, May 12 2004
Website launches, game set to ship in September.
Sammy Studios Inc today launched the web site dedicated to the upcoming stealth-action game Spy Fiction at http://www.spyfiction.com.
Designed by Flashlevel Inc., the site highlights the game’s characters, storyline, unique gadgets and innovative game play. As a special introduction the new site will feature email chats with Hidetaka “Swery” Suehiro, the enigmatic co-founder of Access Games, Inc., and writer and director of the company’s debut title Spy Fiction. “Ask Swery” email chat participants can ask just about anything regarding the game or about Swery himself.
Entries whose emails are answered by Swery will be entered into drawings to win a Logitech Pocket Digital 1.3 megapixel camera. Swery will also pen an ongoing column to reveal how a group of video game veterans became entrepreneurs to pursue their idea for an action-stealth game inspired by classic works of spy fiction. Exclusively for the PlayStation 2 computer entertainment system, Spy Fiction is slated for release in September 2004 at an MSRP of $49.99 and is rated M for Mature by the ESRB.
“Spy Fiction is a fun, fast-paced spy game that brings new twists and turns to stealth-action,” said Tim Pivnicny, senior VP of sales and marketing for Sammy Studios, Inc. “The web site is designed to showcase the game’s many innovations in play and exciting premise that draws its inspiration from works that defined the spy genre. It also gives people the chance to interact with Swery, one of the game’s key creative minds.”
Spy Fiction features game play mechanics and in-game devices designed to kick stealth-action into high gear. The game introduces the ability to steal and assume appearance, voice and other identifying characteristics, letting players disguise themselves as any character encountered in the game. Other innovations to the genre include new gadgets designed to keep game play at a fast pace, a unique arsenal of “bang-and-burn” devices, open-ended missions with multiple paths, and action-oriented puzzles such as mine detection, rappelling and parachute insertion.
--- Kit
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